![]() The tool is discussed in this thread and Osman 'osman' Tsjardiwal has created GUI for it as well. NSpace is a free converter from Diogo Teixeira that can convert Object Space normal maps into Tangent Space normal maps.GIMP normalmap plugin is a free plugin by Shawn Kirst.Five filters for Photoshop: Dilation (see EdgePadding), !Height2Normals (see NormalMap), !Height2Occlusion (see AmbientOcclusionMap), Normalize normal map, !Normals2Cavity.Photoshop Xnormal filters is a free plugin by Santiago 'jogshy' Orgaz.Same as the NVIDIA normal map filter, but lets you create the best-quality Mip Maps for a normal map, by filtering each mip independently from the original source image, rather than simply scaling down the normal map.Photoshop NVIDIA DDS texture compression plugin is free.Convert a grayscale image into a NormalMap or DuDvMap, many options available. ![]() ![]() Photoshop NVIDIA Normal Map Filter is a free plugin.Photoshop nDo Normal Creation Toolkit is a plugin that costs $99.$100 Freelance License / $200 Studio License These packages are used specifically for creating normal maps from 2D images. Decimation is also used for creating LevelOfDetail (LOD) models. Decimation tools should preserve the model's essential form without degrading texture coordinates or material boundaries. Decimation makes a detailed model easier to load, manipulate, and render in other applications. They may be created via DigitalSculpting or Subdivision Surface Modeling. To decimate means to reduce the triangle count of a highly-detailed model. These packages are used mostly for 3D modeling, but they often have additional features as well. Sometimes artists will use specific modeling tools, to speed up their workflow. Most modeling is done in the Main 3D Software Packages.
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